RPG Curriculum Design

Is there a right way to teach RPG design? Sam Roberts (USC) and Luke Crane (NYU) discuss designing collegiate-level curriculum specifically to teach roleplaying game design.

1 hours
GM Names Website
burningwheel.com
email
burningwheel@burningwheel.com
Tournament?

No

Ages:

Group: Teen (13+)

Experience?

None (You've never played before - rules will be taught)

Materials Provided?
Yes

Event Type: SEM - Seminar

Convention: Gen Con